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Регистрация: 29.09.2026

Hossein Nardini

Специализация: Junior Unity Programmer / Junior Unity Developer
I am a Unity developer focused on building gameplay systems and simulation-based games. Currently, I am developing a game development simulation project where players manage a game studio from idea to release. The game focuses on realistic development phases, employee systems, production workflows, and dynamic market events. My main focus areas are: - Gameplay systems design - State machines and game architecture - UI-driven gameplay loops - C# programming in Unity I am currently looking for opportunities in game development (Junior Unity Developer / Gameplay Programmer roles) and remote positions where I can grow and contribute to real projects
I am a Unity developer focused on building gameplay systems and simulation-based games. Currently, I am developing a game development simulation project where players manage a game studio from idea to release. The game focuses on realistic development phases, employee systems, production workflows, and dynamic market events. My main focus areas are: - Gameplay systems design - State machines and game architecture - UI-driven gameplay loops - C# programming in Unity I am currently looking for opportunities in game development (Junior Unity Developer / Gameplay Programmer roles) and remote positions where I can grow and contribute to real projects

Портфолио

Simple Main menu

Developer

AAA main menu

Developer

Weather / Day & Night Cycle

Developer

Скиллы

Unity
C#
OOP
SOLID

Опыт работы

Developer
с 05.2025 - По настоящий момент |Personal Project
Unity

Образование

Computer Engineering (Бакалавр)
с 2024 - По настоящий момент
Islamic Azad University, Babe

Языки

ПерсидскийРоднойАнглийскийСредний