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Регистрация: 04.04.2026

Raihan Daffa

Специализация: Game Design
Hello, I am Raihan Daffa, game designer who is passionate about creating extraordinary gaming experiences. I grew up with a love for the gaming world and believe that games are a great way to connect and inspire people. I am excited to learn and grow in this industry, and hope to collaborate with fellow passionate peers.
Hello, I am Raihan Daffa, game designer who is passionate about creating extraordinary gaming experiences. I grew up with a love for the gaming world and believe that games are a great way to connect and inspire people. I am excited to learn and grow in this industry, and hope to collaborate with fellow passionate peers.

Портфолио

Frog Town - Cute Frog Game

•Contributed additional gameplay ideas to enhance the overall player experience •Redesigned the FTUE (First-Time User Experience) in Frogtown to improve player retention

Bag of Seed

•Responsible for the game concept and narrative development •Responsibile for level design, from blockout grayboxing to replacing it with modular assets and other asset types to enhance the visual experience

Sunny Side Crossing

•Responsible for ensuring the gameplay of Sunny Side Crossing functions smoothly •Designed mini-games to enhance player retention and engagement

Скиллы

Game Design
Level Design
Game Testing
Unreal Engine
Unity
Godot

Опыт работы

Game Designer
02.2024 - 02.2025 |Niji Games Studio
Unity & Godot
•Gained valuable experience collaborating with a larger team on various aspects of game development •Worked with multiple game studios with different directions and art styles, adapting designs accordingly •Learned to adjust my designs to stay aligned with the overall game direction and vision •Gained experience in economy design using Machinations to balance ingame systems
Creative Director / Level Designer / Game Designer
08.2023 - 01.2024 |Reichad Med An Studio
Predestined, Drown, Mystery Of Junekarta Corp, Penasaran
● Led game design for projects including Predestined, Drown, Mystery Of Junekarta Corp, and Penasaran. ● Directed the game development process to ensure alignment with the initial vision, preventing scope creep. ● Collaborated with 3+ cross-functional team members, including artists and programmers, to ensure cohesive gameplay experiences.
Creative Director / Level Designer / Game Designer
с 01.2024 - По настоящий момент |Sankalpa Games
3D level design
● Directed the game development process to ensure alignment with the initial vision, preventing deviation from intended game feel and avoiding scope creep. ● Led pitching sessions and gathered feedback from multiple publishers at the B2B Taipei Game Show 2025. ● Experienced in 3D level design, creating immersive environments directly in the game engine.

Образование

Computer Science (Бакалавр)
2021 - 2025
BINUS University

Языки

АнглийскийВыше среднегоИндонезийскийРодной