Victor Johnmark
Портфолио
GuessIt
GuessIt is a mobile puzzle game inspired by the 4 Pics 1 Word genre. I designed the core gameplay around four different visual clues that come together to form one answer. I have worked on the game design, Unity/C# implementation, gameplay flow, hints, progression and UI. I also designed the interface in Figma and built a separate content-management workflow using Cloudflare and Firebase so that new puzzle content can be managed remotely without having to rebuild the entire game each time.
Ludo NX
Ludo NX is a mobile Ludo game that I have been developing in Unity. I designed the game's interface in Figma and worked on the Unity implementation, gameplay systems and mobile UI. The project also gave me the opportunity to explore Rive for interactive UI animations and to think more deeply about progression, rewards, quests, tournaments, events and the overall player experience. I have been involved in the project from the design stage through development, testing and preparing the game for mobile publishing.
Combat Arena
Combat Arena is a third-person combat game I built in Unity. I handled the project myself, including player movement, shooting and combat, enemy AI, NavMesh navigation, health and damage, wave-based encounters, scoring, UI/HUD, audio and other gameplay systems. I also tested and debugged the game and prepared the playable build for publishing on itch.io. This is one of the projects I am most proud of because it was one of the projects where I took a game from an idea to something people could actually play.
