Arnau Bellavista
Портфолио
Overwatch Knowledge & Trivia Interactive Game
Solo Game Developer
Game Jam Badalona – "The Last Hope"
Core Programmer within a team of 5–6 people. Responsible for the technical implementation of core mechanics, economy system, and upgrade logic using Unity and C#
Game Jam Terrassa – "A Dead End"
Collaborated within a team of 5–6 members to bring the narrative and design to life using the Unity engine. Programer
Cooperative Multiplayer Exploration Game
● Solo Game Developer. A 2D cooperative exploration and puzzle game developed in Unity, focused on multiplayer gameplay, procedural map generation and shared game state. Key Features & Mechanics: 2-Player Cooperative Multiplayer: Players can explore the same dynamically generated world independently or together. Procedural Map Generation: 7×7 maps generated at runtime with different zone types, special areas and rivers separating parts of the map. Server-Authoritative Architecture: Multiplayer logic implemented using Unity Netcode for GameObjects and Unity Transport. Shared Game State: Items, chests, map data and gameplay events are synchronized between players. Zone-Based Exploration: Players can move between interconnected zones while maintaining individual player positions. Inventory & Item Systems: Collectible items, inventory management, chests and gameplay interactions. Gameplay Systems: Environmental events, puzzles, special zones and progression mechanics.
