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Регистрация: 17.04.2025

Максим Жуков

Специализация: 3D artist
— I am a 3d artist. I have 1.5 years of experience in architecture design and 2 year in game design, gamedev. — My usual pipeline is highpoly, lowpoly, uv, baking, texturing, render. — Direction that I like is hard surface such as vehicle and props.
— I am a 3d artist. I have 1.5 years of experience in architecture design and 2 year in game design, gamedev. — My usual pipeline is highpoly, lowpoly, uv, baking, texturing, render. — Direction that I like is hard surface such as vehicle and props.

Скиллы

Blender
Autodesk Maya
ZBrush
3Ds Max

Опыт работы

3D artist
NDA
Blender, Autodesk Maya, ZBrush, 3Ds Max

Языки

РусскийРодной